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WHO IS THIS JEFF GUY?

BIO

Jeff Dehut is a local Louisville Kentucky Illustrator and Graphic Designer currently working in Web Development for Hatfield Media.

His versatile skill set includes proficiency in Adobe CC software; Photoshop, Illustrator, InDesign, and Acrobat. His Illustration skills range from traditional pencil, pen & ink, and watercolor, as well as working digitally on iPad and Wacom tablet creating pieces in a variety of sizes and styles. In Web Development Jeff creates WordPress sites using a custom framework and the latest HTML and CSS standards.

Jeff’s previous work includes Art, Animation, and Game Design for Mobile Games with Hitcents in Bowling Green, KY. His published games include Draw a Stickman Epic 1 & 2, and Battlepillars for iOS, Android and Steam platforms.

Pocket Dungeon Quest and it’s expansion, Don’t Go Alone, were both successfully funded in by Jeff on Kickstarter and picked up by his publisher, Breaking Games. PDQ is a casual, cooperative dungeon crawler for one to four players inspired by retro games, Rogue and Sword of Fargoal. Pocket Dungeon Quest is now available for purchase through Amazon and ThinkGeek.

BIO

Jeff Dehut is a local Louisville Kentucky Illustrator and Graphic Designer currently working in Web Development for Hatfield Media.

His versatile skill set includes proficiency in Adobe CC software; Photoshop, Illustrator, InDesign, and Acrobat. His Illustration skills range from traditional pencil, pen & ink, and watercolor, as well as working digitally on iPad and Wacom tablet creating pieces in a variety of sizes and styles. In Web Development Jeff creates WordPress sites using a custom framework and the latest HTML and CSS standards.

Jeff’s previous work includes Art, Animation, and Game Design for Mobile Games with Hitcents in Bowling Green, KY. His published games include Draw a Stickman Epic 1 & 2, and Battlepillars for iOS, Android and Steam platforms.

Pocket Dungeon Quest and it’s expansion, Don’t Go Alone, were both successfully funded in by Jeff on Kickstarter and picked up by his publisher, Breaking Games. PDQ is a casual, cooperative dungeon crawler for one to four players inspired by retro games, Rogue and Sword of Fargoal. Pocket Dungeon Quest is now available for purchase through Amazon and ThinkGeek.

EXPERIENCE & SKILLS

EXPERIENCE

  • Experience – 5 years of experience in Game Design, Art & Animation as well as traditional Graphic Design & Photography.
  • Graphic Designer – Web ads, email blasts, book covers and page layouts. Trained in Graphic Design for advertising, I understand how to catch your client’s eye.
  • Web Development – Building WordPress sites using custom frameworks, HTML and CSS.
  • Illustrator – Trained in traditional mediums that carry over into digital production, Illustration is really where my talents shine! From full page illustrations, concept art, game sprites or logos, I can draw it all.
  • Game Designer – Making a game is easy, designing a game that is fun to play can be very difficult. It takes a careful balance between the right level of challenge and fun. I was given the opportunity to design many aspects of gameplay, especially the boss fights in Battlepillars for iOS and Android.
  • Game Artist  – Traditional and digital illustration powers combine to create character sprites and backgrounds. I was responsible for the majority of character sprites and menu designs for two mobile games.
  • Concept Artist – Taking a project from concept to completion is no small task. Using traditional and digital media to transform ideas into reality is my specialty. Including logo concepts, character designs, games or anything else that needs a creative reimagining.
  • Animator – Fluent in Adobe Flash, I created Character and User Interface animations for mobile games including Draw a Stickman: Epic and Battlepillars.
  • Prepress – At BlueCotton I was responsible for making sure each digital file coming through the Design Studio was ready for final screen printing production using Adobe Illustrator and Photoshop

SKILLS

  • Adobe Creative Suite – Photoshop, Illustrator, InDesign, Acrobat, Flash. These are a few of my favorite things.
  • Web – HTML, CSS, WordPress
  • Traditional Art – Pen and Ink, Marker, Pencil, Chalk and Charcoal
  • Collaboration – I love working and thriving within a team of highly trained professionals!
  • Leadership – Working in a team of illustrators and animators I was able to provide art direction to combine everyone’s greatest talents to create a comprehensive whole.
  • Innovation – I love thinking of new ideas that help move companies forward, save money or just make life easier

EXPERIENCE & SKILLS

EXPERIENCE

  • Experience – 4 years of experience in Game Design, Art & Animation as well as traditional Graphic Design & Photography.
  • Graphic Designer – Web ads, email blasts, book covers and page layouts. Trained in Graphic Design for advertising, I understand how to catch your client’s eye.
  • Web Development – Building WordPress sites using custom frameworks, HTML and CSS.
  • Illustrator – Trained in traditional mediums that carry over into digital production, Illustration is really where my talents shine! From full page illustrations, concept art, game sprites or logos, I can draw it all.
  • Game Designer – Making a game is easy, designing a game that is fun to play can be very difficult. It takes a careful balance between the right level of challenge and fun. I was given the opportunity to design many aspects of gameplay, especially the boss fights in Battlepillars for iOS and Android.
  • Game Artist  – Traditional and digital illustration powers combine to create character sprites and backgrounds. I was responsible for the majority of character sprites and menu designs for two mobile games.
  • Concept Artist – Taking a project from concept to completion is no small task. Using traditional and digital media to transform ideas into reality is my specialty. Including logo concepts, character designs, games or anything else that needs a creative reimagining.
  • Animator – Fluent in Adobe Flash, I created Character and User Interface animations for mobile games including Draw a Stickman: Epic and Battlepillars.
  • Prepress – At BlueCotton I was responsible for making sure each digital file coming through the Design Studio was ready for final screen printing production using Adobe Illustrator and Photoshop

SKILLS

  • Adobe Creative Suite – Photoshop, Illustrator, InDesign, Acrobat, Flash. These are a few of my favorite things.
  • Web – HTML, CSS, WordPress
  • Traditional Art – Pen and Ink, Marker, Pencil, Chalk and Charcoal
  • Collaboration – I love working and thriving within a team of highly trained professionals!
  • Leadership – Working in a team of illustrators and animators I was able to provide art direction to combine everyone’s greatest talents to create a comprehensive whole.
  • Innovation – I love thinking of new ideas that help move companies forward, save money or just make life easier

Jeff Dehut – Game Design, Art and Animation reel.

I served as Creative Director & Artist (those are my arms) on this trailer for my first published game. The company’s most viewed video on their YouTube channel, over 1 MILLION views!